The way we have been designing them till date is no less than a barbarian one.
It is only a diluted version of the gladiators (in ancient Rome, men trained to fight with other men or with animals for the amusement of spectators) and nothing civilized as such.
Violence!
We take a sadistic pleasure in watching such violent games in the packed stadiums throughout the world!
'Who beats whom and by how much margin' is what interests us more than the beauty of the skill that constituted the play.
And the ones who play have the killer instinct in them rather than the sportsman spirit that they hypocritically keep talking about.
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Killer instinct in the name and style of sportsman spirit!
Gladiators also had the same killer instinct in them.
When shall we turn humans?
Violence is not a human attribute.
Playfulness is!
But, right now, violence seems to take front seat dotting the entire tournaments canvas with all the excitement that the sports around the world are drawing crowds for.
It is competition resulting in a win or lose that seems to fill us with energy as we start playing a game.
The tougher the competition, the bigger the suspense!
The bigger the suspense, the more the excitement!
The more the excitement, the louder the applause!
The louder the applause, the deadlier the stampedes in the football grounds - so infamous are they!
We are certainly getting entertained the animal way!
Can we design our sports someway else?
The way that does not dilute their intensity, since it is intensity only that we enjoy as we play; and which, unluckily, we are doomed to get through barbaric competitive war in the name of playing games.
We have designed our sports on the pattern of war.
Violence is still our joy on earth.
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Can we design our games on the pattern of playfulness without any violence involved into them?
And still keep their excitement and their intensity intact?
Let's take football for example.
Let's merge both the rival teams into one comprising 22 players instead of 11.
Also let the two goals be merged into one, changing its location from the ends of the ground to include the full football ground as such!
Let gravity be the competitor of our team of 22 football players.
Our target with every single kick is to kick the ball as low in the sky, as well as, as far in the distance within the football ground as possible.
The vertical height (to be kept the minimum) as well as the horizontal span (to be kept the maximum within the boundary of the ground) of the football are going to be measured automatically by a computer after every single kick; and the reading is going to be added to the overall performance of the team.
And the target of the entire team is not to let the football fall on the ground (the anti-goal!) even once during the entire 90-minute duration.
Not an easy task to achieve!
We need being real skillful at it as well as we need cooperating with our fellow team members, not against another team, but against the natural force of gravitation in the most playful manner.
It's not going to make us fight a violent war against another team in a barbaric way so characteristic of animals and not of humans on earth!
It is going to be so playful tangling with the limiting force of gravity under the most challenging maneuver with it (minimum height and maximum span!) in a symbolic attempt to go beyond and surpass this binding force on earth to fly free in the sky!
And if there is no goal during the 90-minute duration of the game, the entire team wins; otherwise the entire team loses the game against the gravity of the ground!
The performance level gets decided by the average height of the football as well as by the average span of it throughout the 90-minute duration of the game.
The goal of the game is to win at the most difficult performance level against gravity on earth!
And if we could design the mighty football, why wouldn't we do the rest of them all!
Do you feel things should change in life, on earth?